Program

Don't miss the program of the fifth edition of the Next Lab Generation event, to be held in Madrid at the Fundación José Ortega y Gasset (FOM), at Calle Fortuny Nº53. Conferences with professionals on innovation and new technologies for animation and video games, networking and project pitch.

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February 27th
16:00 | FOM, C/ Fortuny Nº53
Pick up your accreditation
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16:00 | FOM, C/ Fortuny Nº53

Pick up your badge at the reception desk.

The accreditation pick-up schedule is:

Thursday 27th, from 16:00 to 19:00

Friday 28, from 09:00 to 14:00 and from 16:00 to 19:00

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16:00 | FOM, C/ Fortuny Nº53
Inauguration and welcome
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16:00 | FOM, C/ Fortuny Nº53

Opening remarks and start of the day.

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16:15 | FOM, C/ Fortuny Nº53
XR as a new medium: status and applications
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16:15 | FOM, C/ Fortuny Nº53

In this presentation we will review the state of the art of Extended Reality, ranging from Virtual and Augmented Reality to Virtual Production, and we will discover real uses and applications at national and international level in different sectors: video games, animation, audiovisual... Get ready to get inspired and understand why the XR world is the next big step for the industry!

Co-founder of INMERSIVA XR
Lorena Gonzalez
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17:05 | FOM, C/ Fortuny Nº53
New tools: anime with Blender and OctaneRender
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17:05 | FOM, C/ Fortuny Nº53

Whether you are looking for a Ghost in the Shell style look or a more stylized approach, in this lecture you will find valuable information for artists and developers working with non-photorealistic rendering (NPR). We will discuss practical approaches to toon shading, including the use of custom shaders, materials and rendering workflows. We will also explore anime-style shading techniques in Blender using OctaneRender, and learn how to achieve clean, high-contrast lighting, sharp shadow transitions, and expressive line work while staying true to traditional anime aesthetics.

3D Artist at OTOY (OctaneRender)
Lino Grandi
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17:45 | FOM, C/ Fortuny Nº53
Break
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17:45 | FOM, C/ Fortuny Nº53

A time to rest, connect with other attendees and share what was learned during the day.

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18:15 | FOM, C/ Fortuny Nº53
AI for project pre-production
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18:15 | FOM, C/ Fortuny Nº53

We will discuss how AI is affecting audiovisual production, tools to optimize pre-production and how to automate repetitive tasks in order to dedicate more time to the creative process.

Product Designer at Wells Agency
Alby Ojeda
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19:00 | FOM, C/ Fortuny Nº53
New tools: ClayPencil, make 3D by drawing in 2D
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19:00 | FOM, C/ Fortuny Nº53

ClayPencil is a tool under development for Blender that combines Grease Pencil and nodes. Its goal is to animate 3D characters using a 2D workflow, avoiding rigging and speeding up 3D animation in certain use cases, simplifying what another workflow would be more complex and expensive since 2D would be more direct and spontaneous.

Director of Pepe School Land
Daniel Martinez Lara
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19:45 | FOM, C/ Fortuny Nº53
Tech & Drinks
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19:45 | FOM, C/ Fortuny Nº53

A time to rest, connect with other attendees and share what was learned during the day.

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February 28th
09:45 a.m. FOM, C/ Fortuny Nº53
Technology breakfast
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09:45 a.m. FOM, C/ Fortuny Nº53

An informal meeting place for professionals to network, share knowledge and discuss industry trends.

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10:30 a.m. FOM, C/ Fortuny Nº53
Pitch finalist projects Next Lab Generation
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10:30 a.m. FOM, C/ Fortuny Nº53

Pitch of the finalist projects of the Next Lab Generation 2025 workshop.

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11:30 a.m. FOM, C/ Fortuny Nº53
Break
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11:30 a.m. FOM, C/ Fortuny Nº53

A time to rest, connect with other attendees and share what was learned during the day.

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11:45 a.m. FOM, C/ Fortuny Nº53
From CG Generalist to VR Pioneer: A Journey in Immersive Storytelling
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11:45 a.m. FOM, C/ Fortuny Nº53

VR artist and director Dan Franke shares his journey from CG generalist to full-time VR creator and founder. Dan will bring his expertise on creating immersive stories, from his work on the Oscar-nominated VR short film "Namoo" to directing "Tales from Soda Island," the world's first VR series. He will also showcase his viral VR artwork, including recreations of Spiderverse and Arcane, and discuss his ambition to grow the Virtual Reality art community. In addition, Dan will present his newly launched VR painting course, with the aim of inspiring more artists to explore this exciting medium.

CEO of Spacelime Studios GmbH
Dan Franke
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12:35 FOM, C/ Fortuny Nº 53
IBERMEDIA NEXT 1: Case study "Urke".
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12:35 FOM, C/ Fortuny Nº 53

The team of "Urke", one of the beneficiary projects of the first edition of Ibermedia Next, will tell us how they have applied new technological tools and free software to the production of their animation project. A walk through the history of one of the indigenous peoples of the Iberian Peninsula, the Iberians, through Urke, the wild girl who fascinated Hannibal. It is a co-development between the Spanish production companies Bígaro Films and Aupa Studio, together with the Mexican Sísmica Studio, whose objective is to turn it into a feature film. Directed by Aitor Herrero and with art by figures such as Pakoto, it promises a suggestive and colorful aesthetic, which thanks to tools such as Blender will multiply its formats, from 2.5D to VR.

Graduate in Fine Arts (UPV) and Diploma in Film Directing (CSC).
Ramón Alós Sánchez
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14:00
Break
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14:00

A time to rest, connect with other attendees and share what was learned during the day.

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16:00 | FOM, C/ Fortuny Nº53
AI in creativity: Freepik
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16:00 | FOM, C/ Fortuny Nº53

In this conference we will explore how creative processes in graphic design and audiovisual content are being transformed with the use of AI. Freepik has launched a suite of different artificial intelligence tools aimed at content creators, and in the past year they have established themselves as a key player in the transformation of the audiovisual sector. And all this, without being in Silicon Valley, but in Malaga.

AI Growth Manager at Freepik
Sofia Lopez
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16:50| FOM, C/ Fortuny Nº53
IBERMEDIA NEXT 2: Catwalk Case Study
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16:50| FOM, C/ Fortuny Nº53

The team behind Catwalk, one of the beneficiary projects of the second edition of Ibermedia Next, will tell us how they plan to apply new technological tools and free software to the production of their animation project. What would happen if our routine imploded and we stopped being humans to become cats? Would we be able to live our seven lives freely? Maria faces this revolutionary change in this animated miniseries developed in 7 chapters, which dispenses with dialogues to deal with a universal dilemma: the problem of freedom. La Chula Films (Spain) and Hilda Studio (Brazil) join forces in this winning bet of the fourth edition of Next Lab Generation, with a team composed of 69% women. Catwalk entrusts the production entirely to Grease Pencil VR, Grease Pencil and Blender.

Catwalk Team
Lidia Luna
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Catwalk Team
Toni Mortero
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Catwalk Team
Omayra Gonzalez
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17:20| FOM, C/ Fortuny Nº53
Break
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17:20| FOM, C/ Fortuny Nº53

A time to rest, connect with other attendees and share what was learned during the day.

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17:45 | FOM, C/ Fortuny Nº53
New tools: Digital puppetry
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17:45 | FOM, C/ Fortuny Nº53

Innovation also comes from the change of approach, and in this case we will learn how taking the best of an ancient technique such as puppet manipulation, and putting it together with video game render engines, electronics and 3D printing; we get something new and disruptive. Digital puppets are a new approach in the production of animated content in real time, not only for broadcast but also for RRSS or live events. In this conference we will make a tour through different proposals and we will focus on "HaMo Real-Time Animation System", one of the most cutting-edge systems in this field.

CTO at Next Lab
Alfonso Fulgencio
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18:30 | FOM, C/ Fortuny Nº53
Roundtable: The impact of AI on the animation and video game industry.
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18:30 | FOM, C/ Fortuny Nº53

We will analyze the challenges of this disruptive technology that is changing the animation and video game sectors, affecting all phases from creation to production.

Moderated by Henar León (Head of Innovation and Subsidies, PRISA Audio)

A conference held thanks to the support of the ICAA and the Ministry of Culture.

Product Designer at Wells Agency
Alby Ojeda
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AI Growth Manager at Freepik
Sofia Lopez
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President of Diboos
Nathalie Martinez
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19:55 | FOM, C/ Fortuny Nº53
Spanish wine offered by the ICAA
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19:55 | FOM, C/ Fortuny Nº53

A moment to rest, connect with other attendees and share what was learned during the day with Spanish wine. An activity offered by the ICAA

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20:40 | FOM, C/ Fortuny Nº53
Awards Ceremony
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20:40 | FOM, C/ Fortuny Nº53

Next Lab Generation 2025 Workshop Awards Ceremony. Winners will receive professional accreditation to Annecy MIFA 2025 and the opportunity to make a presentation at the Next Lab Generation conference.

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21:25 | FOM, C/ Fortuny Nº53
Next Lab Meet Up by Clúster Audiovisual de Madrid
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21:25 | FOM, C/ Fortuny Nº53

An informal meeting place for professionals to network, share knowledge and discuss industry trends, sponsored by the Audiovisual Cluster of Madrid.

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