Generation

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2023
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#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.
#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.
#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.
#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.
#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.
#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.
#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.
#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.
#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.
#WORKSHOPㅤ #VRㅤ #ANIMATION ㅤ#VIDEO GAMES ㅤ#EVENT ㅤ#INNOVATION.

Participants

Meet the twenty international participants who will take part in the third edition of the workshop.

winner

finalist

Ana Inés Flores

Atalaya Tour

Ana Inés Flores

Atalaya Tour

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Ana Inés Flores

Atalaya Tour

Project description

Year 2150, sea levels have risen, areas that were once mountainous or desert are now beset by water.Adapting to the vagaries of the sea and global warming, what remains of indigenous communities are visited by cruise ships offering exotic experiences and tours. Time may change many things, but some cultures still have to impress in order  to survive.

Bio

Graduated in Fine Plastic Arts from the National University of Tucumán (Argentina), Master in Animation from the Polytechnic University of Valencia and specialized in Audiovisual Production in other universities: Art Direction at SICA (Buenos Aires), Arti Visive e Dello Spettacolo at IUAV (Italy), Visual Arts at Unicamp (Brazil) and Art Direction for Animation at Gnomon School of Visual Effects (USA). She worked as an animation director for advertising agencies in Brazil for 3 years, then returned to Tucumán, where she co-founded Yunga, an animation studio focused on advertising and institutional videos. She has worked as an animator, director and art director in numerous projects of series, feature films, short films, advertising, video games and projections for shows. She is currently working in Spain as an animator at Digital Sun Games.

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winner

finalist

Andrés Lieban

Teradox

Andrés Lieban

Teradox

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Andrés Lieban

Teradox

Project description

If you were to view Stella's room (12) through powerful microscopic lenses, you would find an entire galaxy made up of countless colonies of nanites. That is Teradox. The difference in scale of the two universes is so immense that one ignores the existence of the other. In the cracks of the wooden floor, a micro-megalopolis throbs. There, the young naniad Dex and his friends Nix and Fax travel in science fiction micro-adventures to find the truth beyond the known borders of Teradox and reveal it to their resigned world, in order to break the barrier of their own social invisibility.

Bio

Founding partner of 2DLab and graduate in Fine Arts. Animation director awarded/nominated internationally in competitions such as Anima Mundi, Quirino Awards, Chicago International Children's Film Festival, Divercine, Chilemonos, TAL Awards and Prix Jeunesse Ibero-American. Creator and director of the series "My Big, Big Friend" (APCA award, distributed in more than 100 countries and more than 300 licensed products), "Quarto do Jobi" and "Count on Me". Between 2005 and 2006, Lieban was president of ABCA (Brazilian Animation Film Association). He was part of the evaluation board in pitching for CORFO (Chile) and PROIMAGENES (Colombia) funding lines. He recently concluded the series "El Hotel Silvestre de Ana Flor" and premiered the feature film franchise "My Big, Big Friend - The Movie".

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winner

finalist

Bárbara Gragirena

Döppelganger

Bárbara Gragirena

Döppelganger

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Bárbara Gragirena

Döppelganger

Project description

Luci's life, the newcomer to Pueblo Bonito, takes a 180º turn. She gets so nervous upon arrival that she creates the Birdman with a squirt of ink: the fear that now plagues the town. So Luci exchanges her vacation for being Mimo's friend and facing every day frustrations and misunderstandings that arise from the fears of the inhabitants.

Bio

She loves simple things like taking a nap, enjoying a good breakfast and painting. She has been working as an art director and color key artist for several studios, including Apolo Films ("D'artacan y los tres mosqueperros"), Studio Kimchi and Zebu Animation Studio. She also collaborates with the Navarra Intangible Heritage Archive, creating illustrations for multiplatform, interactive and Augmented Reality content. Because she loves being able to prepare content for schools and families about her land. And because she is passionate about learning and sharing what she knows, she has been teaching classes, workshops and masterclasses on visual development and colourscript in several schools in Madrid, Pamplona, Barcelona and Valencia. She believes in animation as a tool to transform our reality and that's why in 2018 she founded "The Magpie's Nest", a studio where she creates series for TV.

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winner

finalist

Carlos Zaragoza and Aurora Jiménez

Latent

Carlos Zaragoza and Aurora Jiménez

Latent

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Carlos Zaragoza and Aurora Jiménez

Latent

Project description

For Olvido, death is just a puzzle to be solved, but when faced with the death of Arus, his partner, Olvido collapses. To cope with her emotions she will have to let herself be carried away by the supernatural and immerse herself in a fantastic journey inside Arus' body. A psychological journey between shared memories and unknown feelings that will help her to move forward with her own life.

Bio

Carlos Zaragoza: Animation film production designer. His experience includes art direction and set design in live-action and animated feature films. His credits include the production design of the animated musical "Vivo" and "The Emoji Movie", the art direction of the short film "La Noria" by Carlos Baena, the visual development of "The Brave Despereaux", "Gnomeo and Juliet", "Madagascar 3" and "The Adventures of Peabody and Sherman" or the set design of live-action films such as "Pan's Labyrinth" directed by Guillermo del Toro. Carlos lives in Los Angeles, California, and Madrid, his hometown.

Aurora Jiménez: Visual development artist in animated film. With extensive experience in the world of animation and video games, Aurora has designed for films such as "Vivo", "The Bad Guys", "The Brave Despereax", "The Smurfs. The Lost Village," "The Emoji Movie." "Hotel Transylvania 2" and "Hotel Transylvania 3" for Sony Pictures Animation. Aurora was the production designer for the animated feature film "The Nameless Warrior." Her credits include set design for the short film "La Noria" by Carlos Baena. She also worked as a character designer and concept artist on several video games for Electronic Arts and is currently a visual development artist for Dreamworks Feature Animation. Aurora is also passionate about comics and is developing her first graphic novel.

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winner

finalist

Daniel Shambo

LIMBO

Daniel Shambo

LIMBO

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Daniel Shambo

LIMBO

Project description

As his body dies, the spirit of a man embarks on a mysterious journey to hell. On his descent, he must confront the sins that led him there. During his journey through limbo he will learn more about himself and what he can become in the afterlife. The damned must redeem the multiple souls he carries within him if he is to avoid becoming completely transformed into yet another demon in the service of hell. 

Bio

Designer specialized in Visual Computing and Art Direction for animation. His work highlights the use of new technologies such as VR, interactive animation and creative programming. This versatile set of skills has allowed him to participate in a wide variety of projects such as animated series, short films, concerts visuals, theater plays, fulldome videos and scientific research. His audiovisual and interactive work has been exhibited in Berlin, Dubai, New York among others.

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winner

finalist

Daniela Cuenca

Caregivers

Daniela Cuenca

Caregivers

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Daniela Cuenca

Caregivers

Project description

Latin American migrant women living in Spain tell us their anecdotes and experiences as caregivers of the elderly, and how, over time, they built a network that allowed them to help other women in the same situation.

Bio

She studied fine arts at the University of Granada and the Master degree in animation at the Polytechnic University of Valencia. She has been working in the world of animation since 2019. She has participated in visual development in animation series such as 'Firsts' and 'Sex Symbol', animating in advertising and in the short film 'The Luggage Room' directed by Daniela Cuenca.

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winner

finalist

David Fidalgo

LUCUS

David Fidalgo

LUCUS

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David Fidalgo

LUCUS

Project description

At the height of the Roman Empire. Within the walls of Lucus Augusti (Lugo), lives a little girl who wakes up after dreaming of the destruction of her home. She tries to warn the authorities about her visions, but is repudiated, except by a lady, who claims to be a witch, who helps her and takes her to her castro in the forest, where she verifies that the visions are true and entrusts her with a mission to save them all.

Bio

Graduated in Fine Arts and Master in Illustrated Album and Animation from the University of Vigo. He has been the creator of the short films "Sandwich Cat" (2022), "Homomaquia" (2019) and "Cartas a Superman" (2016); experimental videos "Reality" (2020), "Les necesitamos!" (2018), "Dinosaurs Never Went Extinct" (2018), "21st Century" (2017), "Honestly, I Don't Reason Anymore" (2017); video clips: "Presagios" by Viaje a Sidney (2021), "Sangre" by Relator (2021), "Subiote" by Rodrigo Ramos (2020), "La vuelta al mundo" by Bebo San Juan (2019), "Pépe Maní" by Bebo San Juan (2019), "La gran ola" by Delafé (2018), "Días y días" by Delafé (2017); among others.

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winner

finalist

Diego Porral

Manolitos

Diego Porral

Manolitos

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Diego Porral

Manolitos

Project description

Follow Gonzalez on his path to complete despair as he tries to (over)live a mediocre but honest life, surrounded by eccentric and absurdly irreverent characters who represent everything that seems to us to be broken about our generation.

Bio

A recycled Architect, he graduated from Gobelins L'École de L'Image, considered one of the best animation schools in the world. Has directed  short films like "Blind Eye" (selected for the Student’s BAFTA), "Leopoldo from the bar" (Animayo and the Movistar+ award winner) and "A Day in the Park" (nominated to Goya Awards). He has worked in studios like Titmouse, The Line Animation Studios, Golden Wolf, Sun Creature, The Glow or Nexus. He has recently been animation lead in an episode of Netflix's "Love Death and Robots", which earned him an Emmy nomination. Currently, Diego is working an episodic director for HBO's most ambitious adult animated series called "Scavengers Reign".

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winner

finalist

Emilia Gozzano

The Origin of Blindness

Emilia Gozzano

The Origin of Blindness

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Emilia Gozzano

The Origin of Blindness

Project description

This myth tells of the origin of blindness. When a caveman catches a moonbeam and uses it to illuminate his surroundings (as if the moonbeam was a flashlight), he becomes increasingly fearful of the world taht was previously familiar to him. The caveman will try to hide from non-existent dangers in a cave. But when the moonbeam starts fadeing, in order to keep seeing the leftover light he puts the moonbeam over his eyes as if it were a blindfold and blinds himself.

Bio

She graduated from CSC (animation school in Italy) with the group thesis film Lucerna, the first short movie ever made with Tilt Brush painted environments (by her) and 2D traditionally animated characters. She worked for the Italian exhibition “La madonna sistina di Raffaello rivive a Piacenza”, for the Italian VR league, for The Ghost Howls founder, and for many other projects. She worked for some months at the Italian animation studio Showlab, and then she got selected for the 1- month lasting artist residence "AiRLovere" by Bruno Bozzetto, where she made the short film "Jellydream". She is currently studying virtual and augmented reality in Germany, and in 2022 she had the chance to show her first VR experience in the exhibition “Von der Schönheit der Begegnung” where she won first prize.

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winner

finalist

Ernesto León

Los Alas Grises

Ernesto León

Los Alas Grises

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Ernesto León

Los Alas Grises

Project description

In the future, a mysterious jukebox lights up out of nowhere to Nina, an astronaut trapped on Venus; in the 70's to Ema, an orphan girl in the middle of the dictatorship in Chile and today to Isaac, a murderer sentenced to death. They will witness the magic of the jukebox and how, thanks to its music, Nina will gather strength to escape from Venus; Ema will see that there are people willing to help her and Isaac will understand the value of human life.

Bio

He started as an Animator at the Universidad Mayor, directing three short films ("Años por Segundo", "La Nota Muda" and "Raíces de Pólvora"). After graduating, Ernesto worked on the editing of the award-winning Chilean TV series "Petit" and then proceeded to direct the development of the TV series project "Domingo Negro", which won a CORFO Audiovisual Fund in 2018 and an honourable mention in the Ideatoon of the Pixelatl Festival in 2021. Currently, he is working on the pre-production of his fourth short film "Los Alas Grises", which was selected for the Pixelatl Festival's Shortway in 2022, as director and screenwriter thanks to the Audiovisual Culture Fund. He is also co-founder and Creative Director at Kiltropo Animation Studios.

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winner

finalist

Javier De La Chica

The Wild Remains

Javier De La Chica

The Wild Remains

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Javier De La Chica

The Wild Remains

Project description

In the year 3100 a group of nomadic Robots are out hunting when a pack of Maroons (robot wolves) corner them. The expedition is brutally slaughtered except for two individuals: Buffalo and Lumberjack. These two companions escape at full speed from the pack of Cimarroones in a relentless pursuit in which any mistake will mean certain death.

Bio

For the last couple of years the philosophy he has been taking for his personal projects can be summarized in two maxims: "the shortest time possible, with the smallest possible team, using the best possible technology" and "get to the final frame as soon as possible". This is due to his background as a screenwriter, since in order to learn how to simplify his stories he had to learn a lot about the technique, to the point that one thing and the other have ended up looking like one and the same. Own works as director, screenwriter and visual artist: "Day 182" and "Fridge and TV". Works as director and/or scriptwriter for others: "Cleo & Cuquín" and "Miliki family".

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winner

finalist

Juan Carlos Calderon

Spicy Pumpks Football Club

Juan Carlos Calderon

Spicy Pumpks Football Club

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Juan Carlos Calderon

Spicy Pumpks Football Club

Project description

Last minutes of the most important street soccer match of our protagonists.

Bio

After several years of creating short stories, especially social media content, he ventures into creating his first professional short film. The last time he set out to create something similar he didn't reach the level he had originally set out to, unfortunately. ATLAS was a project created completely from scratch a few years ago. He is currently working as a 3D modeler for a video game studio in Australia. In his spare time he likes to expand his skills beyond modeling. He is fascinated by animation and rigging his characters and trying to capture the idea he imagines through rendering and post production.

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winner

finalist

Marine Hercouët

Memor sonn

Marine Hercouët

Memor sonn

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Marine Hercouët

Memor sonn

Project description

Madeleine is standing in a street that looks familiar, holding a fork in her left hand. She knows they are approaching. She has to be on her guard. They have been chasing her for many weeks. She is in the middle of a war against Gary Oldman and she is losing.

Bio

She studied communication in England and France, before moving to Madrid to study animation and work on various art direction projects, as an illustrator, assistant or director. She works from the studio and multidisciplinary collective Estudio Carnicería and he has made several animation video clips and pieces for series and audiovisual projects.

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winner

finalist

Mario Caballero

Life in dreams

Mario Caballero

Life in dreams

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Mario Caballero

Life in dreams

Project description

Joel is dying. And in that transition he sees his life passing in images. He is surprised to realize that "the film of his life" does not narrate his achievements, nor his work, nor the countless places he has visited. The film that defines him is about his dreams. Dreams that even he does not remember. But when he remembers them, they take on a meaning he could never have imagined.

Bio

This short film is a small personal project by Mario Caballero. Mario has been working with Quill for more than 3 years, he has used this tool to sketch ideas, tinker, make videoclips, short films or 3D immersive cinematics for videogames. He is a very restless person who likes to do a little bit of everything. He has never focused on anything, although his professional career has been focused on video games.

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winner

finalist

Mauro Luis

El Cerrajero

Mauro Luis

El Cerrajero

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Mauro Luis

El Cerrajero

Project description

Rodrigo, a 12-year-old boy influenced by the adult culture he consumes at home, must expose a story he has written in front of his class, thus clashing with the red lines that exist at school.

Bio

From the age of 10 to 18, Mauro Luis learns under the tutelage of Paco Zarco at Top Hat Comics, where he begins to develop his visual narrative. He later studied Fine Arts at the Polytechnic University of Valencia and studied a year in Athens (ASFA). He returns to the university to study a master degree in 2D animation at the UPV. His work includes illustration, murals, tattoo and animation. "Flies only live one day", his first short film as director, won the award for best school short film at the Quirino Iberoamerican Animation Awards.

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winner

finalist

Noelia Muiño

Puma_Blue

Noelia Muiño

Puma_Blue

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Noelia Muiño

Puma_Blue

Project description

When Carla's online best friend, Scorpion, commits suicide, she embarks on a quest through her gamer world to discover what led him to make that decision.

Bio

Writer, director, director of photography and producer of several short films with numerous selections and awards at festivals. She studied a Masters in 3D Animation at Pompeu Fabra University (Barcelona) and later completed a Masters in Film Directing at New York University (NYU) after receiving the prestigious La Caixa scholarship. She worked as Layout Artist in companies such as Dneg VFX ("Venom", "Fast&Furious", "Death on the Nile") Trixter ("Tabaluga"), Lightbox ("Tadeo Jones 2") and Skydance ("Luck", "Spellbound"), and was a video editor for The New York Times. Noelia was co-director of a TV movie for TVG, and she is currently developing her animated feature film 'Viaje al Bosque Olvidado' within the Coofilm development lab.

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winner

finalist

Regis Lee

Unfolding

Regis Lee

Unfolding

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Regis Lee

Unfolding

Project description

An origami traveler, accompanied by a bookworm, explores the creator's office and discovers somewhere new.

Bio

Recent graduate from the Art Center College of Design in Pasadena, CA. He works with Photoshop, Illustrator, and VR Quill. He is an advent believer of VR. Free time includes art, gaming, and playing tennis. He is a digital illustrator from Temple City, California. As an artist, his goal is to have the viewer be captivated by the art piece. He enjoys designing environments and locations for characters to interact with.

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winner

finalist

Renato Roldán

The last spitfire

Renato Roldán

The last spitfire

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Renato Roldán

The last spitfire

Project description

A ghostly fighter plane is stalking a convoy and a pilot who has never been in combat before must decide whether to finish her mission or face this relentless enemy. 

Bio

He began his training in the Maisca master degree at the UIB, where he made the short film "Semilla del recuerdo", an audiovisual work that led him to different awards, as well as to the Goya Awards of the Spanish Film Academy. This fact facilitated his entry into the world of animation, where he worked as a character designer, animator and storyboard artist. After several years of apprenticeship in the field, he formed his own company Balieri Studio, where he contributed to several projects for film, television and video games. "Fude Samurai", one of the videogames he created, opened the doors of King, a videogame company where he has worked as art director on the "Bubble Witch" franchise. He now works as a freelance for both video games and animation.

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LinkedIn

winner

finalist

Sebastian Garcia

Where is my expresso?

Sebastian Garcia

Where is my expresso?

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Sebastian Garcia

Where is my expresso?

Project description

Oniria lives in a frantic monotony to achieve success, but a strong alteration of her reality will be the best thing that can happen to her.

Bio

Colombian illustrator and graphic designer, focused on character design and concept art for animation projects, he has worked in Colombia animation studios such as Lucy Animation, Lunes Animación in Chile and Baobab in the United States. His continuous search for knowledge in the field of animation and narrative has made him participate in artistic residencies, writing workshops and recently he won an animation scholarship in Madrid, Spain.

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Professors

These were the professionals who accompanied the workshop participants to get the most out of the tools.

Character Animator and VR artist

Daniel Martín Peixe

A character animator with 12 years of experience at Disney ("Tangled", "Zootopia" and "Moana", the latter two Oscar winners), he currently works at Moon Studios as a cinematics animator. Daniel has worked in the animation industry as a traditional 2D and CGI animator in a variety of projects and locations around the world. Mentor of the professional online workshop Animsquad since 2017. Writer, director and creator of the virtual reality short film "The Remedy" (2019), created entirely with the virtual reality app "Quill".

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Character Animator and VR artist

Daniel Martín Peixe

Bio

A character animator with 12 years of experience at Disney ("Tangled", "Zootopia" and "Moana", the latter two Oscar winners), he currently works at Moon Studios as a cinematics animator. Daniel has worked in the animation industry as a traditional 2D and CGI animator in a variety of projects and locations around the world. Mentor of the professional online workshop Animsquad since 2017. Writer, director and creator of the virtual reality short film "The Remedy" (2019), created entirely with the virtual reality app "Quill".

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Real-time Supervisor and Creative Director

Edu Martín

He started working in the field of computer graphics in the mid-90s. Throughout his career he has been part of a wide variety of projects, although he ended up specializing in lighting for animated feature films. He has worked in internationally renowned companies such as Animal Logic, Pixar or Skydance Animation.

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Real-time Supervisor and Creative Director

Edu Martín

Bio

He started working in the field of computer graphics in the mid-90s. Throughout his career he has been part of a wide variety of projects, although he ended up specializing in lighting for animated feature films. He has worked in internationally renowned companies such as Animal Logic, Pixar or Skydance Animation.

LinkedIn
Real Time VFX Supervisor at Reel FX

Federico Moreno Breser

He studied filmmaking at the University of Palermo in Buenos Aires, Argentina, later specializing in animation doing 3D short courses at Image Campus and finally returning from Animation Mentor in 2009. In 2005 he founded Mcfly Studio, one of the leading animation studios in Buenos Aires working for a wide range of clients and projects during all these years such as Legendary Pictures, Disney, Fox, Netflix, Ubisoft, Unicef, Bradesco, Marvel, Boca Juniors, Ford, among others. In 2009 he founded Moushon! a monthly magazine specialized in animation that spread animation in Latin America. Federico is the creator and director of the award-winning animated series Tierra de Rufianes, and the co-director of El Paraíso, an Epic Mega grant winning animated feature film noir that will hit theaters in September 2022. Towards the end of 2021 he released REBELS in association with Facebook Oculus, a virtual reality narrative story that premiered at the Tribeca Film Festival in 2021. Federico is currently based in Montreal working for Reel Fx as VFX Supervisor in the new Virtual Production department where they have just launched on Netflix, Super Giant Robot Brothers, the first animated series created using virtual production under the direction of acclaimed director and Pixar veteran, Mark Andrews.

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Real Time VFX Supervisor at Reel FX

Federico Moreno Breser

Bio

He studied filmmaking at the University of Palermo in Buenos Aires, Argentina, later specializing in animation doing 3D short courses at Image Campus and finally returning from Animation Mentor in 2009. In 2005 he founded Mcfly Studio, one of the leading animation studios in Buenos Aires working for a wide range of clients and projects during all these years such as Legendary Pictures, Disney, Fox, Netflix, Ubisoft, Unicef, Bradesco, Marvel, Boca Juniors, Ford, among others. In 2009 he founded Moushon! a monthly magazine specialized in animation that spread animation in Latin America. Federico is the creator and director of the award-winning animated series Tierra de Rufianes, and the co-director of El Paraíso, an Epic Mega grant winning animated feature film noir that will hit theaters in September 2022. Towards the end of 2021 he released REBELS in association with Facebook Oculus, a virtual reality narrative story that premiered at the Tribeca Film Festival in 2021. Federico is currently based in Montreal working for Reel Fx as VFX Supervisor in the new Virtual Production department where they have just launched on Netflix, Super Giant Robot Brothers, the first animated series created using virtual production under the direction of acclaimed director and Pixar veteran, Mark Andrews.

LinkedIn
Experimental Animation Teacher

Joaquín Martínez

He studied Fine Arts in Madrid, but ended up moving to the digital field, doing a master's degree in 3D animation. He also ended up moving to London, where he has developed most of his professional career. He lived and worked there for about 5 years, animating TV series for children, but always trying to cover other areas. In 2020 he returned to Spain, where he was part of the team of animators for the new installment of Tadeo Jones: "Tadeo Jones 3: Curse of the Mummy". That same year he participated in the first call of Next Lab, where he ended up being one of the 3 winning projects with "Going Down". Since then he works as a freelance collaborating in different animation projects as a VR artist or animator. He combines this with teaching experimental animation at the U-TAD university in Madrid, where he continues experimenting and developing new working methodologies.

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Experimental Animation Teacher

Joaquín Martínez

Bio

He studied Fine Arts in Madrid, but ended up moving to the digital field, doing a master's degree in 3D animation. He also ended up moving to London, where he has developed most of his professional career. He lived and worked there for about 5 years, animating TV series for children, but always trying to cover other areas. In 2020 he returned to Spain, where he was part of the team of animators for the new installment of Tadeo Jones: "Tadeo Jones 3: Curse of the Mummy". That same year he participated in the first call of Next Lab, where he ended up being one of the 3 winning projects with "Going Down". Since then he works as a freelance collaborating in different animation projects as a VR artist or animator. He combines this with teaching experimental animation at the U-TAD university in Madrid, where he continues experimenting and developing new working methodologies.

LinkedIn

Jury

An international jury of industry professionals selected the three winning projects.

Co-Founder, Director, VR Artist, Animator bei Studio Syro

Dan Franke

Dan Franke is a VR artist based in Germany and the co-founder and director of Studio Syro, a virtual animation studio with an international team of talented artists using the VR painting tool "Quill" to create stunning experiences in and out of VR. Most recently, Dan directed "Tales From Soda Island", the world's first VR series created entirely in VR. With a background in directing the children's TV series "Petzi" at Studio Soi and in 3D modeling, animation and concept art, Dan has fully embraced the possibilities of VR, which has allowed him to create and experience his work in a fully immersive and intuitive way. He is a firm believer in the immense potential of VR to revolutionize the animation industry and is dedicated to sharing his knowledge with the VR community by teaching Quill workshops all over.

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Co-Founder, Director, VR Artist, Animator bei Studio Syro

Dan Franke

Bio

Dan Franke is a VR artist based in Germany and the co-founder and director of Studio Syro, a virtual animation studio with an international team of talented artists using the VR painting tool "Quill" to create stunning experiences in and out of VR. Most recently, Dan directed "Tales From Soda Island", the world's first VR series created entirely in VR. With a background in directing the children's TV series "Petzi" at Studio Soi and in 3D modeling, animation and concept art, Dan has fully embraced the possibilities of VR, which has allowed him to create and experience his work in a fully immersive and intuitive way. He is a firm believer in the immense potential of VR to revolutionize the animation industry and is dedicated to sharing his knowledge with the VR community by teaching Quill workshops all over.

LinkedIn
Co-Founder - Creative & Visual Development at Mr. Klaus Studio

Dune Blanco

Dune Blanco is dedicated to Visual and Creative Development for Animation and Video Games. She has worked for production companies such as Cartoon Network, CANAL+, ÁNIMA KITCHENT, ÁNIMA ESTUDIOS, BRB Internacional, Tomavistas, TOONZ, Social Point, IGG...

Co-founder of the association MIA and the creative studio Mr. Klaus Studio, where she develops new IPs, both her own and commissioned. Creator and Director of the animated series project Bust a Danz, selected by the Cima Impulsa program, supported by NETFLIX.

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Co-Founder - Creative & Visual Development at Mr. Klaus Studio

Dune Blanco

Bio

Dune Blanco is dedicated to Visual and Creative Development for Animation and Video Games. She has worked for production companies such as Cartoon Network, CANAL+, ÁNIMA KITCHENT, ÁNIMA ESTUDIOS, BRB Internacional, Tomavistas, TOONZ, Social Point, IGG...

Co-founder of the association MIA and the creative studio Mr. Klaus Studio, where she develops new IPs, both her own and commissioned. Creator and Director of the animated series project Bust a Danz, selected by the Cima Impulsa program, supported by NETFLIX.

LinkedIn
Fondateur de Catsuka - Webmaster - Responsible Communication

Marc Aguesse

Marc Aguesse is the founder of Catsuka, a French website dedicated to animated movies launched in 2000, a TV show broadcast during 8 years on the French channel Nolife and a section in the French animation magazines Animeland and Animascope.

His passion for animated content and his desire to expose the richness of animation to the general public pushed him to work with several festivals and organizations, including Paris' Centre Pompidou, the French Animation Film Association (AFCA), the Japan Expo, the PIFFF festival and many others. He also collaborated in several crowdfunding campaigns (Lastman, Black Holes...).

In 2012, he was asked to become the editor-in-chief of the program "Nuit 4.0" broadcast on the French channel France 4.

Since 2016, he has been a permanent member of the French Academy of Cinema Arts and Techniques, and of the Animation Short Film Committee (for the Cesar ceremony).

He has also worked for other companies, such as the French comics publisher Groupe Delcourt (as webmaster) and and Bobbypills & Bobby Prod animation studios (as Communication Manager).

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Fondateur de Catsuka - Webmaster - Responsible Communication

Marc Aguesse

Bio

Marc Aguesse is the founder of Catsuka, a French website dedicated to animated movies launched in 2000, a TV show broadcast during 8 years on the French channel Nolife and a section in the French animation magazines Animeland and Animascope.

His passion for animated content and his desire to expose the richness of animation to the general public pushed him to work with several festivals and organizations, including Paris' Centre Pompidou, the French Animation Film Association (AFCA), the Japan Expo, the PIFFF festival and many others. He also collaborated in several crowdfunding campaigns (Lastman, Black Holes...).

In 2012, he was asked to become the editor-in-chief of the program "Nuit 4.0" broadcast on the French channel France 4.

Since 2016, he has been a permanent member of the French Academy of Cinema Arts and Techniques, and of the Animation Short Film Committee (for the Cesar ceremony).

He has also worked for other companies, such as the French comics publisher Groupe Delcourt (as webmaster) and and Bobbypills & Bobby Prod animation studios (as Communication Manager).

LinkedIn
Executive Producer at OnOff Studio

Susanna Khachatryan

Susanna Khachatryan received her Ph.D. in Economics from Yerevan State University in 2010. Since then, she started exploring business opportunities in the field of design and animation.

In 2018 she co-founded OnOff Studio with her partner and has been working as an executive producer ever since.

Since 2020, she has been producing the ZAKO animated feature-length film.

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Executive Producer at OnOff Studio

Susanna Khachatryan

Bio

Susanna Khachatryan received her Ph.D. in Economics from Yerevan State University in 2010. Since then, she started exploring business opportunities in the field of design and animation.

In 2018 she co-founded OnOff Studio with her partner and has been working as an executive producer ever since.

Since 2020, she has been producing the ZAKO animated feature-length film.

LinkedIn
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