An event focused on financing, investment and the incorporation of new technological tools in the animation and video game industry that will feature workshops, round tables, conferences and case studies by experts.
An event focused on financing, investment and the incorporation of new technological tools in the animation and video game industry that will feature workshops, round tables, conferences and case studies by experts.
Throughout the day there will be breaks and Coffee Breaks to promote networking. There will also be a space for informal meetings with other people attending the event.
All accredited participants will be in our application designed to be able to arrange meetings during the event. You can make your own agenda and request meetings through it.
A very practical workshop to learn the basic concepts of a business plan, how to do it and how to focus it depending on who and what we present it to (search for financing, for investors, to increase capital, etc).
BUSINESS PLAN TARGETS AND ALTERNATIVE APPROACHES: Shareholders, financiers (Banks, Alternative Financing, Debt Funds, Institutions, ....), suppliers, investors, customers.
PREVIOUS ANALYSIS: SWOT Analysis, CANVAS Model
BASIC CONTENT OF THE BUSINESS PLAN:-Executive Summary-Presentation of the Product and Business Activity-Team-Customers and Marketing Plan-Main Competitors and Benchmarking-Necessary Investments (Infrastructure, Equipment, Systems, Technology,...)-Financing Plan (Sources, Conditions and Destination)-Phases and Timeline-Financial Projections
FINANCIAL PROJECTIONS: Structure and Content, Case Studies.
Pitch of the projects selected as candidates for the Euroregional Animation Award, organized by the Euroregion New Aquitaine-Euskadi-Navarre. This is the third edition of this award, endowed with 6,000 euros, which aims to promote cooperation initiatives for audiovisual projects in development. The projects will be presented:
-Paradise Buffet
-The Body of Christ
-Genesis
-Ikusezinak
-The revolt of the whores
-Titan Tofu
We will count with the public administrations to talk about the different financial instruments and available aids aimed at companies in the audiovisual industry, video games and immersive content. With the presence of the Spain Audiovisual Hub, the Ministry of Economic Affairs and Digital Transformation, Industrias Culturales. Ministry of Culture and Sport, ICO, CREA SGR, CDTI and ENISA.
Presentation of the IBERMEDIA NEXT grant line, a new program of the Ibermedia Program in collaboration with the Quirino Awards and La Liga de la Animación. The initiative is aimed at companies from Spain, Italy or Portugal that co-develop innovative animation projects with companies and/or creators from the Ibero-American region.
Within the framework of the Spanish Presidency of the Council of the European Union, the Spanish Ministry of Culture and Sport is organizing this event, which will be a meeting of industry professionals, developers, distributors, institutional representatives and representatives of associations and academia linked to the video game and digital creation sector. The event will be developed through a series of round tables in which various experts will address issues such as the cultural value of the video game industry, its regulation, the attraction of talent, or virtual worlds. It will be held in Santa Cruz de Tenerife on July 12 and 13, 2023.
The American company and distributor Viva Kids has recently closed a deal whereby it will participate in the ownership of the animation studio 3Doubles Producciones. In this talk they will tell us from the point of view of an invested company how the process has been and how they have managed to close this important deal.
Presentation of the Euroregional Animation Award, organized by the New Aquitaine-Euskadi-Navarre Euroregion. This is the third edition of this award, endowed with 6,000 euros, which aims to promote cooperation initiatives for audiovisual projects in development.
Throughout the day there will be breaks and Coffee Breaks to promote networking. There will also be a space for informal meetings with other people attending the event.
All accredited participants will be in our application designed to be able to arrange meetings during the event. You can make your own agenda and request meetings through it.
Emotional Films is a project based on the combination of 8 AI models with the aim of generating films that adapt in real time to the viewer's emotions.
We will know first hand the work and objectives of Nair Center, the Artificial Intelligence Research Center of Navarra and the potential contribution of AI to the audiovisual sector. Nair Center is a private, non-profit foundation, whose main objective is to develop cutting-edge basic and applied research in Artificial Intelligence, with the aim of becoming a benchmark in this field.
Presentation and preview of the new edition of Spanish Screenings Financing & Tech highlighting some of the projects related to new technologies applied to audiovisuals that have passed through this new section of the San Sebastian Festival.
A luxury panel where you can learn first-hand what investors are looking for, how to work with them and in general better understand the mechanisms that make an investment fund decide to bet on your project.
What are soft skills and how are they going to change the productive fabric? Why is Europe betting so strongly on them? We will know first hand the project with European funds Megaskills and how all this is intertwined with the video games sector.
Several recent legislative changes have made animated short films a very attractive format to invest in on its own or as an anthology. A recommended talk for both investors and producers.
This Austrian-based accelerator has the strategy of promoting initiatives, at an international level, aimed at uniting culture and technology and has accelerated interesting audiovisual projects. In parallel, it is launching a new investment fund dedicated to this new technology vertical within the cultural sphere.
The NEXT LAB R+D+i team takes the leap to the development of technology with the intention of finding new ways to produce animation faster and more efficiently, in this case we present two new tools under development. Next Lab Grease Pencil VR, which will allow three-dimensional drawing using virtual reality glasses within the Blender software and the D-Puppet, peripherals based on motion capture technology that allow Puppet animation in real time.
Adrián Garelik, one of the leading experts in the field, will give a global overview of the opportunities of this investment and financing channel. We will analyze real cases such as La Frecuencia Kirlian, which is being financed through Bluebits, the first platform approved by an Investment Services Company (ESI), regulated by the CMNV in Spain, to issue Security Token Offerings (STO) with the ERC721 standard (the one usually used for NFTs).
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